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UberNES - Features
More Special Features


Inside the NES
  • UberNES offers a rich set of debugging tools for those interested in seeing how the NES works or debugging NES programs.

  • Each major component of the NES can be visualized by UberNES in separate windows.
    • Since UberNES is a MDI application, viewing the various components is a very natural and clean process

  • For those interested in manipulating the state of the NES itself, UberNES provides a debugging console that allows the user to
    • Trigger various interrupts
    • Change the CPU registers
    • Adjust the computational increment (for performing instruction traces, frame traces, etc)
    • ...and much more

A sample debugging screenshot.


Other special features
  • In addition to the previously-mentioned special features, UberNES also contains the following:
    • A load / save state feature with a graphical state browser

      The UberNES state browser allows for intuitive and easy state loading/saving.  100 slots are provided for every game.

    • An embedded NSF player
      • Plays back Nintendo Sound Files and includes a simple visualization tool

      The UberNES NSF player playing some music

    • Comprehensive support for Game Genie codes
      • Don't waste your time manually entering Game Genie codes - UberNES can quickly and easily import thousands of Game Genie codes from our online code database!
      • These codes are saved in your NES database so you don't have to worry about re-downloading or re-entering codes, ever.
      • You can use as many codes as you want, simultaneously. (The actual Game Genie device had a limit of 4 simultaneous codes.)

      Importing thousands of Game Genie codes using the online database

    • Support for joypad acceleration
      • You can map the most important UberNES GUI functions to the extra buttons/axes/POV hats on your gamepad. This is great if you are lazy like us, or if you sit far away from your PC when you play games.
      • Using the joypad acceleration, you can browse through your NES Databases, select games to play, load and save states, etc - all entirely with your controller, all without having to use a mouse or keyboard.